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Adventuring Gear

This section describes items that have special rules or require further explanation.

Equipment Packs

The starting equipment you get from your class includes a collection of useful adventuring gear, put together in a pack. If you are buying your starting equipment, you can purchase a pack, which might be cheaper than buying the items individually.

Table - Adventuring Gear

ItemCostWeight
Abacus2 gp.
Acid (vial)25 gp.
Alchemist's fire (flask)50 gp.
Ammunition
~ Arrows (20)1 gp.
~ Blowgun needles (50)1 gp.
~ Crossbow bolts (20)1 gp.
~ Sling bullets (20)4 cp.
Antitoxin (vial)50 gp-
Arcane focus
~ Crystal10 gp.
~ Orb20 gp.
~ Rod10 gp.
~ Staff5 gp.
~ Wand10 gp.
Backpack2 gp.
Ball bearings (bag of 1,000)1 gp.
Barrel2 gp.
Basket4 sp.
Bedroll1 gp.
Bell1 gp-
Blanket5 sp.
Block and tackle1 gp.
Book25 gp.
Bottle, glass2 gp.
Bucket5 cp.
Caltrops (bag of 20)1 gp.
Candle1 cp-
Case, crossbow bolt1 gp.
Case, map or scroll1 gp.
Chain ()5 gp.
Chalk (1 piece)1 cp-
Chest5 gp.
Climber's kit25 gp.
Clothes, common5 sp.
Clothes, costume5 gp.
Clothes, fine15 gp.
Clothes, traveler's2 gp.
Component pouch25 gp.
Crowbar2 gp.
Druidic focus
~ Sprig of mistletoe1 gp-
~ Totem1 gp-
~ Wooden staff5 gp.
~ Yew wand10 gp.
Fishing tackle1 gp.
Flask or tankard2 cp.
Grappling hook2 gp.
Hammer1 gp.
Hammer, sledge2 gp.
Healer's kit5 gp.
Holy symbol
~ Amulet5 gp.
~ Emblem5 gp-
~ Reliquary5 gp.
Holy water (flask)25 gp.
Hourglass25 gp.
Hunting trap5 gp.
Ink ( bottle)10 gp-
Ink pen2 cp-
Jug or pitcher2 cp.
Ladder ()1 sp.
Lamp5 sp.
Lantern, bullseye10 gp.
Lantern, hooded5 gp.
Lock10 gp.
Magnifying glass100 gp-
Manacles2 gp.
Mess kit2 sp.
Mirror, steel5 gp.
Oil (flask)1 sp.
Paper (one sheet)2 sp-
Parchment (one sheet)1 sp-
Perfume (vial)5 gp-
Pick, miner's2 gp.
Piton5 cp.
Poison, basic (vial)100 gp-
Pole ()5 cp.
Pot, iron2 gp.
Potion of healing 50 gp.
Pouch5 sp.
Quiver1 gp.
Ram, portable4 gp.
Rations (1 day)5 sp.
Robes1 gp.
Rope, hempen ()1 gp.
Rope, silk ()10 gp.
Sack1 cp.
Scale, merchant's5 gp.
Sealing wax5 sp-
Shovel2 gp.
Signal whistle5 cp-
Signet ring5 gp-
Soap2 cp-
Spellbook50 gp.
Spikes, iron (10)1 gp.
Spyglass1,000 gp.
Tent2 gp.
Tinderbox5 sp.
Torch1 cp.
Vial1 gp-
Waterskin2 sp. (full)
Whetstone1 cp.

Table - Container Capacity

ContainerCapacity
Backpack / of gear
Barrel liquid, solid
Basket / of gear
Bottle liquid
Bucket liquid, solid
Chest / of gear
Flask or tankard liquid
Jug or pitcher liquid
Pot, iron liquid
Pouch / of gear
Sack / of gear
Vial liquid
Waterskin liquid

You can also strap items, such as a bedroll or a coil of rope, to the outside of a backpack.

  • name Adventuring Gear
  • type equipment
  • related
    • /items