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Manacles

gear
Weight6lb
Value2 gp

These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful

DC 20 Dexterity check. Breaking them requires a successful
DC 20
Strength check.

Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful

DC 15 Dexterity check.

Manacles have 15 hit points.

  • name Manacles
  • type gear
  • weight 6
  • value 2
  • currency gp