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Armor Class (AC)

Armor protects its wearer from attacks. The armor (and shield) a creature has determines their base Armor Class (AC).

AC represents how difficult it is to hit a creature with an attack.

Depending on the armor you wear, you might add some or all of your Dexterity modifier to your Armor Class.

Calculating Armor Class

AC calculations do not stack. If a character has multiple ways to calculate their base AC they must pick one calculation and then apply flat bonuses like shields or magic rings.

1. Base AC

Pick only one

2. Add Flat Bonuses

Pick any applicable

  • name Armor Class (AC)
  • type combat
  • related
    • /equipment/armor
    • /equipment/armor-types
    • /equipment/armor-types/unarmored
    • /equipment/donning-and-doffing-armor